After 3 shielded items your cost will be minimal

  • After 3 shielded items your cost will be minimal. If you're in value of equipment and you die, you ought to pay 500k since, let's face it, you made a mistake and you should be OSRS gold punished for this. I mean how difficult is it to teleport out? Zulrah's 300k price after 20 deaths? So you are telling us that you did not teleport out and expired 20 times? That is on you. As of dying is considered to suicide more supplies to some bosses.

    I can't talk about other people but I am the type of player who arrived back due to nostalgia in my adolescent years, 23 right now, and have no time other than while I am conmuting to play, not certain if I am part of that unwanted demographic.You're just part of this"unwanted demographic" if you believe RuneScape should be balanced through your schedule. Then that is alright if you understand that people with more hours will progress further and faster. It's this concept that individuals with 20 mintues of time per day should have RuneScape catered to them which is undesirable.

    I am not entitled enough to think that RuneScape ought to be balanced about me, not by any stretch of the imagination, I didn't enjoy that much of a notion that us players are labeled with such negative connotations. I'm with you I really don't believe being a portable player. I see folks on this sub all the time that do feel qualified enough to believe the match should be balanced around them and they're the problem.From what I have been able to see in the past couple months is that if there's people who desire lets say, a QoL update or feature there comes out a bunch of elitist's who whine that RuneScape is being made simpler and easier, which is sort of true, for example dropping stuff, on mobile it is actually efficient and even on pc I believe its click and shift. I think as though it was game dividing, an ex mod thought of that feature.

    From what I know, it is the p2w aspect mainly mobile games have that many of"average" RS players dislike, the micro trade and such. There was some modifications made to the customer which makes RuneScape a little easier, which upset a number of the community. As far as I view it, I'm glad you're playing and that mobile gave you the opporunity to find some gains in again. Try not to sweat those remarks too much. I dont get why that component of the community becomes annoyed when the programmers opt to make something that is tedious marginally less tiresome, I believe there is a gap between QoL updates and then giving free stuff away like lowering the fall prices so everyone, especially Ironmen, can have access to RS 2007 Gold these, which would make them less unique and months later people complain that it has become too common within RuneScape.


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