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Makes Runescape more demanding

  • Leader
    May 24, 2019
    These kinds of abilities are at their worst when you're losing money on the offer. They feel like a second task you have to pay for. Various other abilities, such as Agility, feel incongruous. Agility enables you to access time-saving shortcuts around the Earth, however you train it by running circles around rote obstacle courses. Agility is lively and beneficial in action, but training RS gold is a chore that is completely divorced from what you actually use the skill for.

    I wish to see more skills follow the model of my favourite ability, Slayer, that will be about killing creatures assigned by Slayer masters. Slayer makes training your combat skills more fun by taking you all over Runescape, and because it makes you fight so many distinct creatures, you receive item drops which fuel an assortment of non-combat skills--gems for Crafting, seeds for Farming, metal bars for Smithing.

    I would really like to find that sort of diversity come to skills like Herblore and Agility, and I'd like to see more skills interact with other abilities, like the way I trained Woodcutting when leveling Hunter. Efficiency is fun, and Runescape is at its finest when you are not stuck doing something.

    Happily, some of Old School Runescape's latest upgrades introduced minigames that assist liven up boring skills like drinking and Firemaking. And while some skills continue to buy OSRS gold be dull to train, they're at least more worthwhile thanks to the addition of skill-gated regional diaries which provide you with a globetrotting to-do list--kill this monster, speak to the NPC, finish this quest, craft this item and so forth.

    Completing diaries unlocks exceptionally useful utilities and shortcuts, so they inspire you to train abilities and complete quests. They also offer a small but valuable dose of direction: if you need a new target, you can always work on your own diaries.