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The fun bits of MapleStory M and forget about the grind

  • Leader
    November 7, 2019
    Eight weeks later, after having accrued around 300bil worth of mesos without selling a single thing from leech (this amount includes various procedures of payment converted to Maplestory M Mesos with all the conventional prices in the economy), I've accomplished my objective. I am currently a 212 Night Lord at Renegades that can solo Tough Magnus the three legged Abyss bosses, and **** Gollux.

    However, instead of finding this'end game' status profitable, I simply find no difference whatsoever between where I am currently, as well as where I was a few months back, when I was barely scraping through Hard Gollux.

    Throughout the 3 days after my solo, I've got a'grand total' of 150mil. To put this in view, in March, my average converted income was 3bil daily. This 150mil (a pathetic 5 percent of that) isn't indicative of a low supply of items I might have (I attract drop mules in to all of my runs, and have a limitless source of them ); rather, it's simply because of the fact that these finish game drops are so typical that their market resembles that of'perfect competition,' in which the'willingness to take' for sellers is essentially zero because these items have no value whatsoever to them.

    I obtained zero Superior Engraved Gollux Pendants, and have soloed buy MaplestoryM Mesos **** Gollux 15 times. Rather, based on empirical data, the fall rate of this pendant is approximately 2-3%, which is totally clear because of the propensity of pay-to-win gamers to take themselves repeatedly in these boss conducts. This low percentage yields an outcome of 15-20mil per day.