Areas that used to be empty are now brimming with NPCs, quests and stories. Each inch of the world has been filled in, or sometimes expanded, so as to incorporate all of the characters, enemies and features that Jagex are busy stuffing into the game for the last
RuneScape gold. The simple fact that Runescape is an online game is now a bonus as opposed to its main draw. Jagex may take their match completely offline and it might still be worth playingwith.
But that's the biggest difference between Runescape and its running Old School Runescape counterpart. Both share roughly the same number of concurrent players, but how players interact in each one is very different.
Old School Runescape might just have about 25,000 players in any given instant - hardly a scratch on the numbers it used to reach in 2006 - but its players have understood the game for ages.
They've decade-old friendships , they know where to hang out, how to interact and virtually every talking point the game and its particular history has ever produced. They ramble past each other without laughing, do not all converge in the very same areas for no motive or attend feign parties in vacant attics... they just get on with enjoying the match.
You will find online experiences to be had there, but the ones I played were more structured and curated than anything else in Old School Runescape. My memories of
buy OSRS gold in 2006 completely revolve around interacting with others. I had been scammed or lured into PvP zones and killed almost daily since I was promised some talent from a high level player, but as frequently as gamers exploited my ignorance there were also countless times they offered to help me, taking me under their wing into analyzing boss fights or giving me free equipment.